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Software and Games : Software Categories : Children's Fun & Learning : Characters & Brands : Tivola
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Tivola
Trouble is afoot in the high mountain of the Masters of the Elements. One of these great beings, the Master of Chance, has lost his cat. As Time, Gravity, and Chance's other friends search for the wayward beast, their powers are leaking away and the natural order of things is falling apart. Unless you can find the cat and the Masters' lost rings, chaos will result.Aimed at players aged eight and over, Masters of the Elements is a first-person role-playing game devoted to teaching basic physics concepts through virtual experimentation. Players learn about gravity and force through a virtual juggling activity, attempt to recharge a battery that will run the Master of Time's toy train and perform many other tasks in order to turn u p the missing cat. Each small game offers a gentle lesson in the workings of the universe, one which helps in the larger quest.
This game requires an odd mix of arcade-style finesse and puzzle-solving skills. The clues to the science conundrums are all available for players to decode, but their solutions are subtle, and implementing the experiments can take care, grace and a lot of repetition. Mouse commands are sometimes on a hair-trigger--move a millimeter too far or shift a juggling pin too quickly, and the whole activity might collapse. This makes Masters of the Elements an excellent game for children who enjoy using the computer in the company of helpful parents.
The masters for whom the game is named are supreme rulers over Time, Gravity, Electricity, Warmth, Light, and Chance. They are also cheerfully drawn storybook characters with ample humour and appeal. This game never lectures players on the aspects of the concepts it teaches, and still delivers applicable lessons in how the fundamental forces of nature work. What's more, the artwork is pleasantly unrealistic, stylised in a fashion that will please those tired of a harsher graphics aesthetic. Ultimately, these features make Masters of the Elements a terrific package for kids who enjoy solving problems and thinking independently. --Alyx Dellamonica
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Jennifer is Missing is an innovative CD-ROM detective game featuring the TKKG gang. You'll have to keep your wits about you if you expect to solve this case. As the title implies, Jennifer has mysteriously disappeared and you are quickly faced with a number of questions to answer. Why is Sandra keeping so quiet? What is Peter the nasty private tutor up to? And is Barbara Dupont as dumb as she makes out?The news of Jennifer's disappearance is broken to her friends (Tiger, Kevin, Katy and Grunter) while they are lounging around in a café, eating ice creams and talking about their school holidays. They immediately drop everything and go searching for her--it's your job to help them. Before you set off, you click on one of her friends (your detective partner) and they will tell you about their families and interests. Then by simply clicking on the map of the city, you can go and visit different locations and ask witnesses the crucial questions.
All budding detectives must be prepared for a lengthy assignment and bear in mind that some of Jennifer's friends are better at finding clues than others--Grunter likes to eat and talk about chocolate all the time, but Kevin is nicknamed the computer brain and is the genius of the bunch--choose wisely or you may have your work cut out for you.
The only downside to this game is that you really do have to work hard to follow the leads and crack the secret code. But Tivola, the publishers, generously provides plenty of help for any young detectives who get stuck. --Justin Hunt
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A classic and much-loved children's story is given a vivid interactive finish in The Little Prince, a CD-ROM that will thrill young readers and their parents. With elegant animations and a low-key, whimsical delivery, this CD-ROM tells the tale of a stranded pilot and his friendship with a strange young man who lives alone on a small asteroid with only a rose for company.As an interactive storybook, The Little Prince is absolutely gorgeous. Antoine de Saint Exupéry's story is ideal for a multimedia format, since much of the tale centres around the act of drawing pictures. Kenneth Branagh's cheerful and appealing reading of the text is enhanced with sketches that not only appear on narrative cue, but interact with users--changing colours at the click of a mouse or sweeping the book's text aside to highlight the simple, but beautiful illustrations.
The Little Prince offers an intriguing mix of the simple and the sophisticated. While the humour in the story will be more appealing to older players, the games and activities in the program are extremely simple; for the most part, they are composed of animations that come alive at a single click. One game involves maintaining the ecosphere of the Little Prince's home, asteroid B-612, by destroying young baobab plants and watering his rose. Another involves making regular visits to see a wild fox, which will eventually become tame enough to play hide-and-seek with players. Little is required in either of these games except diligence and patience. The animations are simple and repetitive, and many players will tire of them quickly. However, this may only serve to refocus their attention where it deserves to be: on the story itself.
The Little Prince does justice to the original book, adding motion to the illustrations while remaining faithful to the creator's original vision. It also adds an audience-participation element that a simple home-video rendition could not provide. Though it is neither a traditional CD-ROM nor a video game, this presentation will delight its users thoroughly. --Alyx Dellamonica
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Mystery of the Mayan Treasure pits Tiger, Kevin, Katy and Grunter against an unknown museum thief in a race to find stolen Mayan masks. After spending his summer helping on a dig in South America, Kevin of the TKKG gang is definitely excited about the museum opening that will showcase the treasures the archaeologists found in Southern Mexico. The Mayan exhibition is scheduled to open in just a few days, and Kevin will be able to show his friends the treasures he unearthed over his holiday. Unfortunately, someone else has taken an interest in the exhibit--by stealing two of its most priceless artefacts.The two keys to solving the case are suspect interviews and simple observation. Each member of the TKKG gang can visit a variety of sites in London, such as the museum where the theft occurred, a local newsstand and the offices of people associated with the crime. Within some of these scenes are clues that can be picked up, examined and used at later points in gameplay. Players may also question the suspects. You can only choose to ask one question per visit, so listening carefully to the questions and selecting the right one is a must.
This TKKG mystery game is aimed at players starting at eight years of age, and it is an excellent choice for story-oriented, patient players. This is not a program with lots of razzle-dazzle or arcade challenges. Methodical gathering of clues and rigorous logic will win the day for the TKKG gang and the museum.
Additionally, the game is not without educational content. On each visit to the museum, the kids encounter information about the ancient Mayan culture. Players learn about the foods grown by the Mayans, their system of hieroglyphics, architecture and other tantalising facts. This learning quotient, however, takes a backseat to the fun of solving the crime.
With straightforward, clean animations and a focus on the characters of the young detectives, TKKG unfolds an interactive mystery well worth exploring. --Alyx Dellamonica, Amazon.com
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Millie Metre and Her Adventures in the Giant's Belly is a charming and imaginative way for young children (aged four to eight) to learn about nutrition and the importance of a balanced diet. It's an easy-to-follow CD-ROM and to get started you simply click on a piece of fruit.A giant has terrible stomach ache and thinks it might have been something he has eaten. So Millie Metre kindly offers to hop into a space capsule and journey into his body to see what's wrong. In the giant's enormous mouth, she meets Herbert Swallow, who is in charge of the mouth and throat area. At first he thinks Millie is an unhealthy lump of sugar. Realising she wants to help, he explains that she must find all the parts of the Golden Nutrition Pyramid to understand what will make the giant feel better.
During her journey Millie meets characters like the extremely sensitive Fussy who is based in the stomach. There is also Bulk, the baby in the giant family. You can move a magnifying glass around his body and if for example you pull it down onto the large intestine, you will go straight to meet Chloe, the Loo lady. There are also a number of fun games hidden in Bulk's stomach such as Flying Food and the Fruit and Vegetable jigsaw. As Millie spends time with characters on her journey through the body, they sing catchy songs to her which all help to make it exciting and fun for youngsters to learn about food and nutrition. --Justin Hunt
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Ever fancied a trip to the moon? In Max on the Moonyou get the chance to build your own rocket so you can go on an exciting virtual tour of the galaxy.Mona the astronaut is stranded on the moon in her rocket. But she cannot return to earth because the man in the moon has stolen her ignition keys! Fortunately Max learns about her plight while he's having afternoon tea with Uncle Pong, the inventor, and, with your help, he sets out to help her.
Max on the Moonis a charming story that will capture the imagination of youngsters. As the characters talk the text is underlined and you are encouraged to participate to take the story forward. By clicking on a window, you send a meteorite flying into Uncle Pong's room and a letter is read aloud and highlighted. Max decides to fly to the moon in a rocket to rescue Mona but not before you have built it for him. Building a rocket is not easy and it takes some time. But you have a clear guide to help you and it will certainly help children develop their hand-eye coordination skills. Once the rocket is finished you push the ignition key and it takes off into space.
While children are following the story, they are continuously given fresh opportunities to learn: whether it's hearing Uncle Pong counting down to the launch of the rocket or listening to the narrator explaining the strange weightlessness of space. Another strong feature of this engaging story is the music and the quality of the drawings. As Max travels through space in his rocket, he sings a catchy song. And as you are working on puzzles, soothing bird songs play in the background. Designed for children between the ages of three and seven years, this interactive story book also lets you switch between hearing words in English, French, German and Spanish. --Justin Hunt
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Rumpelstiltskin is a fun and entertaining adventure story for children aged between three and seven years. The cartoon-like quality of the graphics is impressive and the CD-ROM manages to successfully strike the right balance between telling the story in an entertaining way and introducing interactive games to keep youngsters hooked.A poor struggling miller has had a terrible harvest and he cannot afford to pay his taxes to the king. But the cruel Sir Randolph has no time for his excuses and decides to take the miller's beloved daughter in exchange. To add insult to injury, as Sir Randolph is leaving, he turns around and snatches the poor miller's last sack of grain. However you are given a chance to intervene and save the miller's daughter, Sissi.
Using the arrows on your keyboard you are invited to play a game to try to hide the two brave fun-loving characters, Yoyo and Doc Croc, in the sack so that they may attempt to rescue the poor miller's beautiful daughter. You have to guide them across moving bales of hay and safely into the sack.
The CD-ROM is simple to install and the instructions are clear and easy-to-follow. At the start you click on an old leather-bound book to enter the real land of Grimm's fairy tales. The book flies out of a window in a shower of magical stars and the narrated adventure begins. The games (such as helping Rumpelstiltskin find his magic tune) are set at different levels and you are encouraged to feel that Sissi's very life could be at stake if you put a foot wrong. --Justin Hunt
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If you're a budding Sherlock Holmes or fancy yourself as a top police inspector, here's your chance to start practising your crime-busting skills.Identikit tests your ability to remember faces and lets you create your own police sketches. Using the computer-based assembly kit, you can quickly click on key features like ears, noses and beards and put together your own images of people--just as if you were working on a major case at Scotland Yard.
What does the suspect's hair look like? What kind of eyes did the woman have? What was the shape of the person's lips? By simply clicking and dragging with your mouse button you can complete identikits of all kinds of people.
You can also create sketches of animals. So if your pet dog or cat goes missing, you could easily put together a wanted poster and add in your telephone details. You can also create fun identikit images and e-mail them on to your friends.
Aimed at anyone from eight years up, this is a clearly laid out and attractively designed CD-ROM. Installation is practically effortless and it is easy-to-use. There are also links to Web sites where you can find lots of other eyebrows and noses to work with. --Justin Hunt
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