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Software and Games : Software Categories : Education & Reference : Key Stage 2 (Ages 7-11) : Other Subjects
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Dorling Kindersley
Are you up to the challenge? These titles feature the crime busting kids with real skills at problem solving but they need your children to help! The 'Clue Finders' titles include maths, english, science, geography and language skills as well as spellbinding adventure. PC Windows 95/98/2000/ME/XP. -
Dorling Kindersley
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Dorling Kindersley
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Dorling Kindersley
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Dorling Kindersley
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Dorling Kindersley
Are you up to the challenge? These titles feature the crime busting kids with real skills at problem solving but they need your children to help! The 'Clue Finders' titles include maths, english, science, geography and language skills as well as spellbinding adventure. PC Windows 95/98/2000/ME/XP. -
Dorling Kindersley
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Avanquest Software
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Dorling Kindersley
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Avanquest Software
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Sherston
Help the badger find his way home Badger Trails is an informative and motivating cross-curricular CD-ROM. A charming talking story leads to an exciting adventure in which children take on the role of a lost badger trying to find his way home. Using animation and full graphic capabilities, children can see, hear, taste, smell and feel what the badger experiences and must guide it back to its sett using the compass and map provided. Ages 7 to 9. Windows 98/200.ME/XP. MAC OS 8, 9 and Classic mode only. -
Dorling Kindersley
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Avanquest Software
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Dorling Kindersley
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Dorling Kindersley
Travel has never been more popular. Yet no matter how many footloose gap-year students stream to the corners of the globe, armchair travel probably remains almost as popular. Dorling Kindersley's 3D World Atlas is a new CD-ROM package firmly in the armchair bracket, giving in-depth coverage of every country in the world--from maps, through demographic statistics to information on geographical phenomena. Why move from the sofa when you can (virtually) experience the world in your living room?3D World Atlas includes the range of features you would expect from a printed atlas and more. The general world maps are set to an optimal scale, allowing different levels of focus, and there are also the physical maps to view. However, the most striking aspect of this package is its unusual features, particularly those that come from space.
The two satellite image-projections of the earth are revealing. First comes the ordinary view of the earth's physical features from the heavens--yes, you really can pick out the Great Wall of China--and then an image of the earth by night, showing all the lights around the world: it's a sparkly and revealing picture of the spread of economic development across the planet. Add to this brilliant photography of deserts, mountains and jungles in the bio-climate zones and the package transcends the limitations of traditional atlases. --Toby Green
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Dorling Kindersley
Become a British Isles Explorer is a fun CD-ROM aimed at children aged 6-10 years old. It encourages them to play games, look at maps and find out a whole range of interesting facts about the British Isles through very informative information screens.Children will love the challenge of following Jo on his five journeys around the British Isles and collecting five medals to become a British Isles Explorer. Children can explore the map of the British Isles. They can look at regions, and towns to find out about famous places, people and much more. The trips can be recorded in the child's own travel log, together with stickers and photos that are collected along the way. A great way to reinforce the information they have found out. There are a range of fun activities for children to do, for example, recording the weather, sending postcards and printing out map outlines which can be filled in. There is also an excellent Index Menu that children can use to find out about a wide range of topics and look at word definitions. They could use this menu to answer any questions that they might be having trouble with.
Become a British Isles Explorer would be a good buy for children aged 7-11 years old and it would really extend their understanding of the British Isles. This would be excellent to use if a child was doing a topic or project on the British Isles. --Amanda York
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Britannica
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Mindscape
Mis--cheese--ious Dreamship Adventures! is a story-based adventure game that finds the familiar characters of Reader Rabbit and Sam the Lion being ambushed by "pirats". They lose control of the Dreamship, which lands at the top of Mt Cheesemore. It's a race against time to get back to the ship before the pirats get to it.A Professor rescues Reader Rabbit and Sam, but the hovercraft they are travelling ashore in is wrecked by the pirats. Reader Rabbit and Sam agree to help the Professor to fix it before they go to find the Dreamship. The vital things needed to fix the hovercraft are bread, blue-cheese bricks and macaroni fruit! Children can help Reader Rabbit and Sam collect these things by undertaking seven different fun activities.
The activities help to develop children's language, maths and science skills. A lot of them help to support work that they are doing at school as part of the National Curriculum. There are activities to develop spelling and their understanding of phonics. Children can help to build a dam by moving cheese blocks to complete addition and subtraction sums. They can travel through the Cheese Mine and consolidate their understanding of odd and even numbers. They will love trying to get through the doors in the Pirat Maze by decoding the messages on the doors and carrying out the tasks. The Insect Builder allows children to read descriptions and use this information to select the correct part and build up a picture of an insect, although, some of the vocabulary is a little complex and some children might need a little help selecting the correct part.
This is another good adventure story in the Reader Rabbit series which would be a very good buy for parents of children aged between six and seven. --Amanda York
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Idigicon
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Microsoft
Wahoo! It's another field trip with Ms Frizzle and the Magic School Bus, and this time you are going to the prehistoric era. The Friz has misplaced some her treasured dinosaur pictures, and the only way to replace them is to travel back in time and photograph the dinosaurs yourself.In The Magic School Bus Explores in the Age of Dinosaurs, players use clues in the Friz's emptied photo album to work out in which period the missing dinosaur belongs. Homing in on the Jurassic, Triassic, or Cretaceous periods is only part of the challenge, though; you must also learn where on earth the dinosaur lived! And once you've arrived in the correct place and time, you must still determine which dinosaur you're looking for before you can get a new copy of the photograph for Ms Frizzle.
With clear instructions, appealing animation, and loads of information on dinosaurs and other prehistoric life, this CD-ROM achieves a near-perfect mix of educational content and entertainment. Each locale that players visit comes with its own mini-game. In one, players put together jigsaw puzzles to reveal different types of dinosaur footprints; in another, they must help a dinosaur race up an erupting volcano before it drowns, starves, or is burned by falling meteors. A third allows players to morph the Magic School Bus kids into different varieties of dinosaur.
This combination of games broadens the game's appeal, ensuring that every child will find something to enjoy. It also means that players will have plenty of reason to return to the Age of Dinosaurs, discovering new games and dinosaur facts every time they play. (Ages 6-10) --Alyx Dellamonica, Amazon.com





















